You will constantly have to decide which is the biggest threat, the player opposite you or the creatures that will hear your gunshot. Designed for fast skill based PVP and PVE. Will you settle for bows and arrows and a campfire, or push deeper into the map and start scavenging for vehicle parts and better weapons? Built from the ground up with solid multiplayer foundations. The Steam Console Client or SteamCMD is a command-line version of the Steam client.One of the biggest ways people were glitching into objects was caused by us not checking if there is space for your head when you stand up. It will also throw more dangerous creatures, harsher environments and new challenges at you that can't be taken on without the proper gear or refined skill. Dominate any game with our deadly accurate aimbot.
When you overcome that challenge and find a level of comfort it's a great feeling, but what do you do next? Hurtworld tempts you out of your comfort zone with rich resources, better loot and higher tech. These experiences are what make a survival game. That feeling when you're freezing to death trying to make a fire, or you're defenceless being chased by creatures. Zerrik did not comply however, because he and I were the only people that mattered.Hurtworld is a hardcore multiplayer survival FPS with a focus on deep survival progression that doesn't become trivial once you establish some basic needs. Others used the chat box to demand entry to Zerrik’s cottage, and some even bargained with him. Zerrik gave me some clothes, and we became best friends. He invited me into his spartan stone cottage and we warmed our chilled bones by his fire.
It was getting dark, and at nighttime in Hurtworld, it’s possible to die of hypothermia in the space of fifteen minutes. Moseying pathetically around the fringes of the map, I encountered a fully dressed man named Zerrik (everyone looks the same in this game, at this early stage in development) and I saluted him. The second time I managed to accrue enough wood and stone to build a spear, and then a pick, and then an axe. Straight off the bat, a naked guy stabbed me with his spear. The North American server I bumbled into was much more populated than the Australian one. Everyone wanted them, but no one could seem to get them. Oh, and buggies and quad bikes are out there, but on the servers I played their mention elicited a kind of awed annoyance. Most importantly, Hurtworld is “a hardcore multiplayer survival FPS”, and you can craft assault rifles, shotguns and pistols if you’re clever or ruthless enough to live that long. Meanwhile, like in Rust and Ark: Survival Evolved, you can build structures, and it’s straightforward and satisfying to do so. Weapons, picks and axes don’t seem to deteriorate either, a tedious micromanagement game loop I’m happy to see severed. Hurtworld is quite popular though, so why? There are some nice quality-of-life advancements: when you die, you keep your weapons but lose any crafting resources. You spawn in a low-detail, boring looking open world, spend hours foraging for crafting items, and then get killed by a 12-year-old. Its setting appears to be post-apocalyptic, but zero context is provided. Feeling defeated I left the drab, fun-hating Australians for more friendly North American pastures.Īt first glance, Hurtworld doesn’t seem like a very remarkable survival game.
Luckily a swarm of irradiated hogs sniffed me to death shortly after. One particular user, OneHundred, told me to “fuck off”. “Apparently you can get quad bikes though,” he or she followed up a bit later, a little forlornly, I thought.Įven though no one had cars or quad bikes, most people on the Australian server were annoyed-some outright angry-that I had the audacity to ask about road trips. There was an awkward silence, and then user NERTCHER replied: “has anyone ever driven a car?” It turned out no one had. Legend has it these ruined buggies can be turned into buggies that work.